The short answer is that there is a different way to do this using GDK.

The long answer is that GDK has optimized the communication scheme between the controller and the software so that jobs like this can be handled in a more appropriate way. Depending on how many variables and arrays you want to monitor, and how quickly you want to monitor them, there are a number of solutions. Feel free to give our applications support team a call and we can help determine a suitable way to do what you need to do.


Michael Cox
Applications Engineer
Galil Motion Control